Raid Readiness

Truly my pet peeve right now has become people who are signing up, or joining raids they are undergeared for. With the epic handouts lately, there’s absolutely no reason that someone with blue quality gear is trying to head to any 10 or 25 raid zones. Get Conquest Emblems, guys. Find normal ToC drops, and check crafted gear, Tournament gear, and faction rewards. It’s so easy to do. Even if you do not have a lot of time to spare. Grind some faction to friendly and get some help doing heroics. If you truly have to PuG and are having trouble with groups, continue farming faction, especially the tournament, and look into buying some epics.

What is upsetting me so much is this, I’m finding geared people looking to PuG, but when I invite guilds, including my own, being social guilds they always seem to have people who are looking for a free ride. Jeapoardizing a raid to include your really undergeared friends/guildies is a TERRIBLE idea. Especially a 25 man raid. They are better off splitting into 5 mans. While I realize this means that temporarily, 25 man raid content is harder to fill, it also means they will be easier to do once everyone is geared, even overgeared for them out of 5 man content.

So what is expected? Entering Naxx 10 you should have the Superior achievement, or almost there, and some of the Emblem gear will go a long way to making it an easy encounter, naturally. Healers should have 1800 Spellpower. Tanks should have around 30k buffed health and DPS should be close to 2k on fights like Patchwerk, how close dependent on whether there are overgeared DPS in the group too. Same goes for OS, which is even easier. VoA and EoE are going to need more solidly 2k+ DPSers and also moderately better healers and tanks.

The next clear advancement for people is going to be 25 man version of the same (or more Heroic gear). 2k – 2.5k DPS and 2k +spellpower for healing. 35k health buffed (without sacrificing other stats heavily). Emalon and EoE are going to be the hardest, and definitely prefer 2.5-3k DPS and otherwise solid stats.

Being ready for Ulduar 10 is going to be more challenging. Depending on the fight, expect to need somewhere between 35k-40k buffed health on most fights as a tank, 2k-2.5k +healing, or 2.5-3.5k DPS. Until the Keepers, the lower values will perform adequately. Several of the Keepers will be a significant challenge without more.

What I will say of ToC is this.. Don’t attempt a ToC 10 man raid with a group that cannot get most of the Ulduar bosses cleared. If you can kill every Keeper except Mimiron, you can probably get ToC. If you can kill Mimiron then by all means try ToC.

For Ulduar 25 man, same thing goes as for ToC 10 man for the first few bosses. 3k+ DPS and tanks with 40k+ health, healers with 2500+ healing will all perform well on the easy bosses, and may be able to get some Keepers as well. Even ToC 25 man can be done with this level of gear for at least the first couple of encounters.

~ by lily on August 31, 2009.

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