Feral News for Patch 3.1 Buff? Nerf? What it means.

Hello, I’m back again! It’s taken me awhile to re-educate myself on feral after the big 8-0. So I left this project on the backburner for a bit. Sorry! Now, looking at our lastest changes, I’m glad I did. I strongly feel the druid is becoming much closer to what Blizzard has in mind for us. Frankly, since Wotlk feral cats and bears have been pretty lackluster and their performance unimpressive. Savage Roar tipped the balance away from Agility and in favor of more strength and AP, causing issues with the roguish leather drops we depend on. Agility wasn’t bad, mind you, but for a stat that is so prevalent, it was under-performing badly. But no more! Agility scales now better than ever for both Cats and Bears. I know my DPS increased substantially, and I’ve finally started to really compete for top rank for raid DPS, something I was nowhere near before now. We needed the boost. We really did. Tanking is much easier now with the new Swipe mechanics. No more frontal cleave effects. Swipe targets everything near you, even if it is behind you. They might as well add in a spin animation.  I’ll admit I was nervous. With such a major change coming our way, one cannot help but be nervous. After trying it out on heroics, though, I am confident in my tanking, more than I was previously. I can keep aggro more easily, I’m not making my healers sweat more. I miss my armor, but the loss is not as noticeable as I’d expect. I’m hopeful for some more improvements, but the current threat boost is a good start.

Just a final thank-you Blizzard for making my spec worth keeping. I resisted the urge to plunge head first into something different, but finally my resilience has paid off.

~ by lily on April 29, 2009.